Articles By: Nathan Proctor

Industry’s competitive side brings new game technologies to spotlight

Though a far cry from the sporting world Americans are familiar with, an onset of new technologies and burgeoning communities may soon thrust e-sports directly into the public spotlight. Whether the more conventional fighting and strategy games, shooters or the rising genre of MOBA, the competitive aspects of modern games are being brought out via online streams, massive tournaments and […]

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Bioshock Infinite has quality gaming experience, ‘overwhelming’ story line

Mechanics, genre and even medium aside, the advances and storytelling of Bioshock Infinite make it a must-have experience first and game second for anyone invested in the industry. Though its gameplay, visuals and audio design are dynamic and occasionally incredible, they fail to innovate as well as its overwhelming storytelling. It’s no surprise such a project has come from the […]

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Micro-transactions make free mobile market games profitable

The birth of free-to-play games has expanded the mobile market and brought gems like “League of Legends” to the forefront of PC gaming, but it’s come with a price: micro-transactions. Downloadable at no charge, they offer developers an avenue to get as many gamers as possible to play their products, while making piracy impossible and offering gamers a free product. […]

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Sony comes out swinging and hits homerun with approaching PS4 launch

Box or no box, the PS4 (thus far) proposes to be everything gamers and the industry have been waiting for. Console announcements are typically dull affairs, revealing only what catches the eyes of mainstream media and current or prospective shareholders. Lengthy discussions of minimal hardware specs, monetary non-gaming initiatives and generic pie-in-the-sky hyperbole are the norm. Sony instead came out […]

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Console gaming’s next generation coming out with launch of new hardware

It’s about time. Deep into a console cycle where hardware is being stretched beyond its limitations, software has stagnated, and Nintendo has released two of their own consoles (no, the WiiU is not a next-gen machine), the impending announcements of Sony and Microsoft consoles to launch in 2013 are long overdue. Sony’s announced press event for the end of this […]

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